Media Tools
Explore 704 curated media processing and video editing tools for transcoding, analysis, and manipulation on Awesome Video.
Subcategories
- AI & Machine Learning Tools
- Ads & QoE
- Audio & Subtitles
- Audio Analysis & Processing
- Batch Processing & Automation
- Color Grading & Correction Tools
- Color Science & Histogram Analysis
- Conversion & Format Tools
- Effects & Compositing Tools
- Metadata Extraction & Management
- Non-linear Editing Suites
- Quality Analysis & Metrics
- Scene Detection & Segmentation
- Subtitle & Caption Tools
- VMAF PSNR SSIM Tools
- Video Analytics & Benchmarking
Resources
- Cavern — object-based audio engine (Atmos render)Object-based audio engine and codec pack: Dolby Atmos rendering, HRTF, room correction, unlimited objects (C#).
- DASH-IF Interoperability Guidelines Part 8: Audio v5.0.0Authoritative next-generation audio guideline covering AC-4 CMAF media profiles, E-AC-3+JOC signalling with the 'ceao' brand, CMAF audio pr…
- EBU ADM Guidelines and Example FilesEBU hub for Audio Definition Model guidelines, sample ADM/BW64 files and the ADM Production Profile for practical broadcast interchange.
- EBU ADM Renderer (EAR)EBU's reference implementation of ADM rendering (Tech 3388) in Python, shipping ear-utils CLI tools including dump_axml, dump_chna, ambix_t…
- EBU EAR Production SuiteFree plugin suite implementing the EBU ADM Renderer inside REAPER for authoring and monitoring object-based / next-generation audio.
- EssentiaC++ audio/music analysis library with a large algorithm set for spectral/tonal/rhythm descriptors, Python bindings, and an essentia.js WASM…
- Fraunhofer xHE-AAC White PaperTechnical white paper on xHE-AAC for streaming: immediate playout frame signalling in SyncSampleBox, LATM/LOAS transport, mandatory MPEG-D…
- How to Set Audio Levels for VideoBad sound can easily ruin good footage. Use these tips when it comes time to set audio levels for video and film projects.
- Introducing an Open Source DAW Plugin for Eclipsa Audio (IAMF)June 2025 announcement of an open source DAW plugin for authoring IAMF/Eclipsa immersive audio, including the YouTube ingest path.
- Low Latency Android iOS Linux Windows tvOS macOS Interactive Audio Platform🇸Superpowered Audio, Networking and Cryptographics SDKs. High performance and cross platform on Android, iOS, macOS, tvOS, Linux, Windows…
- RNNoiseXiph's RNN-based real-time noise suppression library for speech, operating on 16-bit 48kHz PCM with a CLI example included.
- aubioC library with Python bindings for audio/music analysis: onset detection, pitch tracking, tempo/beat detection, and MIDI-from-audio convers…
- audio-loudness-batch-normalizeRust CLI for batch EBU R128 loudness normalization, fast alternative to ffmpeg loudnorm scripting.
- audiowmark — robust audio watermarkingRobust blind audio watermarking that survives mp3/ogg re-encoding at ≥128kbit/s, with tunable strength.
- ebur128 — Rust EBU R128 Loudness LibraryRust port of libebur128 for loudness measurement, passing EBU-TECH 3341/3342, C-ABI compatible.
- exhale — Open Source xHE-AAC (USAC) EncoderUpstream repository for exhale, an open-source ISO/IEC 23003-3 USAC/xHE-AAC encoder that writes DRC peak and loudness metadata and supports…
- fdk-aacStandalone Fraunhofer FDK AAC codec library (from Android AOSP) supporting AAC-LC/HE-AAC/HE-AACv2/LD/ELD encode and decode, commonly paired…
- iamf-tools (AOM)Alliance for Open Media's Immersive Audio Model and Formats encoder/tools, CLI-encoding WAV or ADM-BWF into the IAMF container — an open al…
- libadmC++11 library to parse, create, and write ITU-R BS.2076 Audio Definition Model (ADM) XML, pairing with libbw64 for BW64/BWF file I/O — a bu…
- libebur128An open source C library implementing the EBU R128 loudness standard. It can be used to measure and normalize audio loudness (LUFS) for bro…
- libspatialaudio — VideoLAN spatial audio rendererSpatial audio renderer supporting ADM objects, Higher-Order Ambisonics and IAMF; from VideoLAN, actively maintained.
- loudgainCLI ReplayGain/R128Gain-style loudness tagger built on libebur128.
- loudgain — ReplayGain 2.0 / EBU R128 CLI normalizerCLI loudness normalizer implementing ReplayGain 2.0 on EBU R128/BS.1770 with non-destructive tagging for FLAC/Opus/AAC and more.
- mpeghdec — Fraunhofer MPEG-H 3D Audio decoderOpen-sourced C/C++ decoder for ISO/IEC 23008-3 MPEG-H Audio (Low Complexity profile), the next-gen audio codec used in ATSC 3.0 and Brazil…