Media Tools

Explore 704 curated media processing and video editing tools for transcoding, analysis, and manipulation on Awesome Video.

Subcategories

Resources (showing 265–288 of 704)

  • Cavern — object-based audio engine (Atmos render)Object-based audio engine and codec pack: Dolby Atmos rendering, HRTF, room correction, unlimited objects (C#).
  • DASH-IF Interoperability Guidelines Part 8: Audio v5.0.0Authoritative next-generation audio guideline covering AC-4 CMAF media profiles, E-AC-3+JOC signalling with the 'ceao' brand, CMAF audio pr…
  • EBU ADM Guidelines and Example FilesEBU hub for Audio Definition Model guidelines, sample ADM/BW64 files and the ADM Production Profile for practical broadcast interchange.
  • EBU ADM Renderer (EAR)EBU's reference implementation of ADM rendering (Tech 3388) in Python, shipping ear-utils CLI tools including dump_axml, dump_chna, ambix_t…
  • EBU EAR Production SuiteFree plugin suite implementing the EBU ADM Renderer inside REAPER for authoring and monitoring object-based / next-generation audio.
  • EssentiaC++ audio/music analysis library with a large algorithm set for spectral/tonal/rhythm descriptors, Python bindings, and an essentia.js WASM…
  • Fraunhofer xHE-AAC White PaperTechnical white paper on xHE-AAC for streaming: immediate playout frame signalling in SyncSampleBox, LATM/LOAS transport, mandatory MPEG-D…
  • How to Set Audio Levels for VideoBad sound can easily ruin good footage. Use these tips when it comes time to set audio levels for video and film projects.
  • Introducing an Open Source DAW Plugin for Eclipsa Audio (IAMF)June 2025 announcement of an open source DAW plugin for authoring IAMF/Eclipsa immersive audio, including the YouTube ingest path.
  • Low Latency Android iOS Linux Windows tvOS macOS Interactive Audio Platform🇸Superpowered Audio, Networking and Cryptographics SDKs. High performance and cross platform on Android, iOS, macOS, tvOS, Linux, Windows…
  • RNNoiseXiph's RNN-based real-time noise suppression library for speech, operating on 16-bit 48kHz PCM with a CLI example included.
  • aubioC library with Python bindings for audio/music analysis: onset detection, pitch tracking, tempo/beat detection, and MIDI-from-audio convers…
  • audio-loudness-batch-normalizeRust CLI for batch EBU R128 loudness normalization, fast alternative to ffmpeg loudnorm scripting.
  • audiowmark — robust audio watermarkingRobust blind audio watermarking that survives mp3/ogg re-encoding at ≥128kbit/s, with tunable strength.
  • ebur128 — Rust EBU R128 Loudness LibraryRust port of libebur128 for loudness measurement, passing EBU-TECH 3341/3342, C-ABI compatible.
  • exhale — Open Source xHE-AAC (USAC) EncoderUpstream repository for exhale, an open-source ISO/IEC 23003-3 USAC/xHE-AAC encoder that writes DRC peak and loudness metadata and supports…
  • fdk-aacStandalone Fraunhofer FDK AAC codec library (from Android AOSP) supporting AAC-LC/HE-AAC/HE-AACv2/LD/ELD encode and decode, commonly paired…
  • iamf-tools (AOM)Alliance for Open Media's Immersive Audio Model and Formats encoder/tools, CLI-encoding WAV or ADM-BWF into the IAMF container — an open al…
  • libadmC++11 library to parse, create, and write ITU-R BS.2076 Audio Definition Model (ADM) XML, pairing with libbw64 for BW64/BWF file I/O — a bu…
  • libebur128An open source C library implementing the EBU R128 loudness standard. It can be used to measure and normalize audio loudness (LUFS) for bro…
  • libspatialaudio — VideoLAN spatial audio rendererSpatial audio renderer supporting ADM objects, Higher-Order Ambisonics and IAMF; from VideoLAN, actively maintained.
  • loudgainCLI ReplayGain/R128Gain-style loudness tagger built on libebur128.
  • loudgain — ReplayGain 2.0 / EBU R128 CLI normalizerCLI loudness normalizer implementing ReplayGain 2.0 on EBU R128/BS.1770 with non-destructive tagging for FLAC/Opus/AAC and more.
  • mpeghdec — Fraunhofer MPEG-H 3D Audio decoderOpen-sourced C/C++ decoder for ISO/IEC 23008-3 MPEG-H Audio (Low Complexity profile), the next-gen audio codec used in ATSC 3.0 and Brazil…