Media Tools

Page 12 of 30: Explore 704 curated media processing and video editing tools for transcoding, analysis, and manipulation on Awesome Video.

About this collection

Media Tools brings together 704 curated resources from across the video technology landscape. Notable topics include AI & Machine Learning Tools, Ads & QoE, Audio & Subtitles, and Audio Analysis & Processing.

Subcategories

Resources (showing 265–288 of 704)

  • Cavern — object-based audio engine (Atmos render)Object-based audio engine and codec pack: Dolby Atmos rendering, HRTF, room correction, unlimited objects (C#).
  • DASH-IF Interoperability Guidelines Part 8: Audio v5.0.0Authoritative next-generation audio guideline covering AC-4 CMAF media profiles, E-AC-3+JOC signalling with the 'ceao' brand, CMAF audio pr…
  • EBU ADM Guidelines and Example FilesEBU hub for Audio Definition Model guidelines, sample ADM/BW64 files and the ADM Production Profile for practical broadcast interchange.
  • EBU ADM Renderer (EAR)EBU's reference implementation of ADM rendering (Tech 3388) in Python, shipping ear-utils CLI tools including dump_axml, dump_chna, ambix_t…
  • EBU EAR Production SuiteFree plugin suite implementing the EBU ADM Renderer inside REAPER for authoring and monitoring object-based / next-generation audio.
  • EssentiaC++ audio/music analysis library with a large algorithm set for spectral/tonal/rhythm descriptors, Python bindings, and an essentia.js WASM…
  • Fraunhofer xHE-AAC White PaperTechnical white paper on xHE-AAC for streaming: immediate playout frame signalling in SyncSampleBox, LATM/LOAS transport, mandatory MPEG-D…
  • How to Set Audio Levels for VideoBad sound can easily ruin good footage. Use these tips when it comes time to set audio levels for video and film projects.
  • Introducing an Open Source DAW Plugin for Eclipsa Audio (IAMF)June 2025 announcement of an open source DAW plugin for authoring IAMF/Eclipsa immersive audio, including the YouTube ingest path.
  • Low Latency Android iOS Linux Windows tvOS macOS Interactive Audio Platform🇸Superpowered Audio, Networking and Cryptographics SDKs. High performance and cross platform on Android, iOS, macOS, tvOS, Linux, Windows…
  • RNNoiseXiph's RNN-based real-time noise suppression library for speech, operating on 16-bit 48kHz PCM with a CLI example included.
  • aubioC library with Python bindings for audio/music analysis: onset detection, pitch tracking, tempo/beat detection, and MIDI-from-audio convers…
  • audio-loudness-batch-normalizeRust CLI for batch EBU R128 loudness normalization, fast alternative to ffmpeg loudnorm scripting.
  • audiowmark — robust audio watermarkingRobust blind audio watermarking that survives mp3/ogg re-encoding at ≥128kbit/s, with tunable strength.
  • ebur128 — Rust EBU R128 Loudness LibraryRust port of libebur128 for loudness measurement, passing EBU-TECH 3341/3342, C-ABI compatible.
  • exhale — Open Source xHE-AAC (USAC) EncoderUpstream repository for exhale, an open-source ISO/IEC 23003-3 USAC/xHE-AAC encoder that writes DRC peak and loudness metadata and supports…
  • fdk-aacStandalone Fraunhofer FDK AAC codec library (from Android AOSP) supporting AAC-LC/HE-AAC/HE-AACv2/LD/ELD encode and decode, commonly paired…
  • iamf-tools (AOM)Alliance for Open Media's Immersive Audio Model and Formats encoder/tools, CLI-encoding WAV or ADM-BWF into the IAMF container — an open al…
  • libadmC++11 library to parse, create, and write ITU-R BS.2076 Audio Definition Model (ADM) XML, pairing with libbw64 for BW64/BWF file I/O — a bu…
  • libebur128An open source C library implementing the EBU R128 loudness standard. It can be used to measure and normalize audio loudness (LUFS) for bro…
  • libspatialaudio — VideoLAN spatial audio rendererSpatial audio renderer supporting ADM objects, Higher-Order Ambisonics and IAMF; from VideoLAN, actively maintained.
  • loudgainCLI ReplayGain/R128Gain-style loudness tagger built on libebur128.
  • loudgain — ReplayGain 2.0 / EBU R128 CLI normalizerCLI loudness normalizer implementing ReplayGain 2.0 on EBU R128/BS.1770 with non-destructive tagging for FLAC/Opus/AAC and more.
  • mpeghdec — Fraunhofer MPEG-H 3D Audio decoderOpen-sourced C/C++ decoder for ISO/IEC 23008-3 MPEG-H Audio (Low Complexity profile), the next-gen audio codec used in ATSC 3.0 and Brazil…