Riot Games Keeps League of Legends Esports Rolling With Fully Cloud-Based Virtualized Workflow
Description
Although the traditional sports world has come to a standstill due to the coronavirus pandemic, many major esports organizations are still going strong, hosting competitions remotely. Riot Games keeps League of Legends esports rolling with a fully cloud-based, virtualized production workflow.
Resource details
- Category path
- Infrastructure & Delivery›Cloud & CDN›Cloud Platforms
- Classification
- Not yet classified
Riot Games Keeps League of Legends Esports Rolling With Fully Cloud-Based Virtualized Workflow is cataloged in Infrastructure & Delivery, Cloud & CDN, and Cloud Platforms.
URL
Related resources
- Terraform Provider for RixlTerraform provider for managing Rixl video pipelines, HLS transcoding, media assets, custom domains, IAM policies, and observability using…
- catalyst-uploaderLivepeer utility, invoked by Mist, that uploads video segments to cloud storage and also ships a CLI.