Demuxed Podcast Ep.10: Large-Scale Video Streaming
Demuxed podcast episode discussing engineering challenges of large-scale video streaming systems.
Link
Related resources
- Demuxed PodcastPodcast for video engineers covering HLS, DRM, player internals, and streaming infrastructure deep dives, tied to the Demuxed conference.
- Voices of VideoNETINT Technologies podcast featuring industry experts discussing video encode/decode, hardware vs software codecs.
- Voices of Video (podcast)NETINT-hosted podcast on hardware vs software transcoding, codec deployment and live streaming infrastructure, with working engineers as gu…
- Streaming Tech Sweden 2025 RecordingsSession recordings from the 2025 Streaming Tech Sweden conference, covering Nordic streaming architecture and client-side encryption talks.
- FOSDEM 2025 Video ArchiveDirect MP4/WebM download archive of all FOSDEM 2025 talk recordings, no YouTube dependency.
- Building Your Own Scalable Video Streaming Server (Part 1)Code-along tutorial series building a microservices-based video streaming server with FFmpeg HLS segmenting.
- Building Your First Video Pipeline: FFmpeg & MediaMTX Basics (Part 1)Technical tutorial walking through demux→decode→filter→encode→mux pipeline stages toward building a low-latency streaming setup with FFmpeg…
- Fora Soft: Video Streaming Deep-Dive GuideFree 9-chapter technical guide covering HLS, DASH, WebRTC, CMAF, CDN, and DRM fundamentals.
- Introduction to Streaming Media (Streaming Learning Center)Jan Ozer's foundational streaming media course covering encoding, delivery, and packaging basics.
- Shaka Player — Architecture Tutorial (official dev docs)Official architecture diagrams and explanation of Shaka Player's Networking, Manifest, DRM, and Streaming engine components.
- DAZN Engineering BlogEngineering blog of live sports streaming service DAZN, covering playback architecture, scale events and cloud streaming infrastructure.
- Engineering at Scale — Internals of Video StreamingDeep-dive article on video streaming internals: frames, codecs, transcoding, temporal compression and rate control.
- Live Streaming Architecture: Ingest, Transcoding, and Delivery at ScaleIndependent technical deep dive into segment chunking, manifest generation, ABR client polling logic, and manifest-as-single-point-of-failu…
- From ExoPlayer2 to Media3: Rebuilding Android Playback at PatreonEngineering case study on migrating production Android playback stack from ExoPlayer2 to Media3, with real tradeoffs.
- Shaka Player architecture documentationComponent-level design documentation for Shaka Player showing how manifest parsing, streaming engine, MSE and EME layers interact.