GPUImage3

Swift/Metal rewrite of classic GPUImage, GPU-accelerated video/image filter framework for realtime processing and machine vision.

Link

Related resources

  • MetalPetalGPU (Metal) accelerated image/video processing framework with real-time filter pipelines for iOS.
  • VideoShaderScript-based real-time video processing for OpenGL/iOS, composes multi-effect GL pipelines.
  • GPUOpen-Effects (AMD)AMD org hosting TressFX, FidelityFX-Denoiser, FSR, SSSR, SPD — real-time GPU effects libraries, cross-API.
  • DVRemuxMKV to MP4 remux GUI tool fixing Dolby Vision and audio codec playback compatibility on LG WebOS TVs, lossless stream-copy.
  • ExifToolWidely used CLI/Perl library reading and writing EXIF/GPS/IPTC/XMP metadata across image, audio, and video formats.
  • ffmpeg-queueFastify + Redis job queue for dispatching FFmpeg transcoding jobs, Docker Compose ready, production-used.
  • PXNR No-Reference Video Quality EstimationEricsson's sample implementation of the ITU-T P.NATS phase 2 no-reference video quality estimation module.
  • fssimu2Zig implementation of SSIMULACRA2 metric, ~23% faster and ~40% less memory than the reference implementation.
  • BVQA_BenchmarkBlind (no-reference) VQA benchmarking toolkit comparing multiple models.
  • CompressedVQA-AEVFull-reference + no-reference VQA for asymmetric-encoded video, QoMEX 2026 challenge solution using SigLIP2+Swin-B.